![]() ![]() In a statement, the University of Washington said its Applied Physics Laboratory provided engineering services to the company and Rush from 2013 to 2020, but on a different submersible. The Titan itself, he added, had been "to the sea floor 20 times uneventfully."īut Rush had also claimed that the Titan was designed with collaboration from NASA, the University of Washington and Boeing. One of the trips, they allege, didn't happen because of "equipment failure."īut Pogue said that while many are questioning Rush's designs, they should remember that he was a "Princeton-educated aerospace engineer" who built and designed airplanes and previous submersibles. Then in February, just a few months before the ill-fated trip, a couple in Florida sued OceanGate saying they had paid for a trip that had been canceled multiple times and they hadn't gotten a refund. The part that keeps you alive, the part we care about, is that carbon fiber cylinder and titanium end caps,'" Pogue recalled. The doomed OceanGate excursion experienced a loss of communication, about an hour and 45 minutes after it departed.ĬBS News' David Pogue, who traveled on the Titan submersible last year, told "CBS Mornings" on Friday that "there were things that seemed sort of unsophisticated" when he went on the vessel last year. "It should not be an exercise in buttons and switches and stuff."Īfter the sub went missing on Sunday, Estrada told Reuters that when he went down with the vessel, they lost communication at about 3,280 feet. Eventually, he wanted to be able to walk in and the sub be able to sense a voice so that it asks, "Stockton, how deep are we diving today?" Shuffle the RISK cards (remove the Mission cards) and place it, face down, next to the board.He told Estrada that he had hoped to make the vessel much more sophisticated technology-wise. There is no limit to the number of armies on a single territory Risk Card Draw Pile.Each player, in turn, places one additional army on any of their occupied territories and this continues until everyone has run out of armies.Continue until all 42 territories have been claimed.Next left player does the same to claim unoccupied territory and so forth.Highest number player takes one of their infantry pieces and places it onto any territory to claim it.Roll one die to decide who places 1st infantry pieces.6 player game – each player starts with 20 Infantry Claim Territories.5 player game – each player starts with 25 Infantry.4 player game – each player starts with 30 Infantry.3 player game – each player starts with 35 Infantry.Starting armies for 3 to 6 player Risk game Then place 1 “neutral” army onto any “neutral” territory you wantĪfter all the armies have been placed on the board, return the two “wild” cards to the RISK card deck, shuffle the deck and start to play. Place 2 Infantry onto any 1 or 2 of the territories you occupy.After every territory is claimed, players take turns placing remaining armies:.Place one “neutral” Infantry on each of the remaining 14 “neutral” territories.Players place one of their Infantry on each of the 14 territories shown on their RISK cards.Both you and your opponent choose a different pile. ![]() Shuffle and deal the cards, face down, into 3 equal piles.Remove the Secret Mission cards and the 2 “wild” cards from the RISK card deck. Select a third set to be “neutral.” Take 40 infantry pieces from each set. ![]() Players each select a complete set of armies. Secret Mission cards are used only in the Secret Mission RISK variation. l 2 “wild” cards marked with all three pictures, but no territory. The 56 Cards: 42 marked with a territory and a picture of Infantry, Cavalry, or Artillery. Game starts with Infantry pieces later in the game, players can trade in 5 Infantry for 1 Cavalry, or 2 Cavalry (or 1 Cavalry and 5 Infantry) for 1 Artillery.
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